If you’ve gone into Battle Zone with one character it is the exact same fights with any other character, only you don’t have to keep fighting through a zone once you’ve beaten the end boss in each. The fights get progressively harder as you go, and it’s very linear. Battle Zone lets you pick amongst the characters you’ve unlocked to put you in what seems like random battles against a chain of four opponents, culminating in a fight with the character the zone is named after, like Vegeta, Piccolo, and so on. If you’re looking for single player action you have Galaxy Mode and Battle Zone. So already I’m cringing looking at the menu when I turn the game on. The part of the game I loved from Raging Blast, the recreation of events in the actual shows and actual fights that went on there, is gone.
This year, Namco Bandai have given us a sequel to Raging Blast that boasts 20 more characters from the shows and movies, online fighting, and a remake of the anime “Dragon Ball: Plan to Eradicate the Super Saiyans.” This did not inspire me with confidence as I was reading the back of the box. While I did enjoy the game, I felt there was room for some improvement, and it was a decent overall fighting game on top of being a really good Dragon Ball game.
Last year gave us the first Dragon Ball Raging Blast, a game I had the opportunity to review.